<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Floating-Point on Jasper</title><link>https://jasper-aa64.github.io/tags/floating-point/</link><description>Recent content in Floating-Point on Jasper</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Thu, 15 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://jasper-aa64.github.io/tags/floating-point/index.xml" rel="self" type="application/rss+xml"/><item><title>Trading System Notes #12: Strength Reduction and Arithmetic Optimization</title><link>https://jasper-aa64.github.io/posts/strength-reduction-arithmetic/</link><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><guid>https://jasper-aa64.github.io/posts/strength-reduction-arithmetic/</guid><description>The compiler only makes rewrites it can prove don&amp;rsquo;t change the result, and it does constant multiplies and divides better than you. What&amp;rsquo;s left for you is where it lacks information or where the rewrite changes the result: run-time divisors, signs, floating point. Integer prices are exact and fast.</description></item></channel></rss>